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Apple developer tools wiki
Apple developer tools wiki




apple developer tools wiki

The latest advancements in Metal Ray Tracing mean less GPU time is spent building acceleration structures, work like culling can move to the GPU to reduce CPU overhead, and both intersection and shading can be optimized with direct access to primitive data. The new Metal backend in PyTorch version 1.12 enables high-performance, GPU-accelerated training using MPS Graph and the Metal Performance Shaders primitives. Having a proper set of tools is of crucial importance to any programmer, as it allows building all sorts of powerful apps for users to stay productive and entertained on iPhones, iPads, Apple TVs or Macs. This new geometry pipeline replaces vertex shaders with two new shader stages - object and mesh - that enable more flexible culling and LOD selection, and more efficient geometry shading and generation. Developer Tools: View Safari HTTP Headers - Apple Community Apple has also announced new developer tools including Object Capture. The compiler can generate GPU binaries at project build time to eliminate in-app shader compilation, helping games improve performance and reduce load times. Optimally stream asset data to Metal textures and buffers directly from storage using asynchronous I/O. Choose a combination of temporal or spatial algorithms to help boost performance.

apple developer tools wiki

Render complex scenes in less time per frame with high-performance upscaling and anti-aliasing.






Apple developer tools wiki